Files
aventuriers-des-mots/tools/setup.sh
T
Denis Defolie d057c8ee77 Add JSON schemas, data validator, and first CE1 content
Introduces a generic JSON-Schema-subset validator in GDScript
(scripts/data/schema_validator.gd) used both by `make validate-data`
and, later, by ExerciseEngine at load time, plus semantic_checks.gd
for cross-field constraints a schema can't express (answer index
bounds, at least one faulty token in sentence correction, word count
matching between a dictation's target_text and its annotations).

Schemas cover rule, exercise (dispatched per type: multiple_choice,
sentence_correction), dictation, curriculum, and save (save.schema.json
is not yet wired into validate-data; saves live in user://, handled
at the Profiles/Saves step).

First draft content for the CE1 "accord_adjectif" rule (one rule, two
multiple-choice exercises, one sentence correction, one dictation,
one curriculum entry) exercises the full pipeline end to end and
seeds docs/review/content-review.md, regenerated by the new
tools/generate_content_review.py (`make content-review`).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-10-11 16:47:28 +02:00

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#!/usr/bin/env bash
# Installe l'outillage de developpement : binaire Godot pinne, addon GUT,
# environnement Python pour gdtoolkit. Rien de ceci n'est commite (voir .gitignore) :
# ce script est la seule source de verite pour reconstruire l'outillage.
set -euo pipefail
cd "$(dirname "$0")/.."
GODOT_VERSION="$(cat .godot-version)"
GODOT_BIN_DIR=".godot-bin"
GODOT_BIN="${GODOT_BIN_DIR}/godot"
GUT_VERSION="v9.6.0" # v9.6.1+ reference AccessibilityServer, absent de Godot 4.6.3
GDTOOLKIT_VERSION="4.5.0"
PYRIGHT_VERSION="1.1.407"
mkdir -p "${GODOT_BIN_DIR}"
if [ ! -x "${GODOT_BIN}" ]; then
echo "Telechargement de Godot ${GODOT_VERSION}..."
TMP_ZIP="$(mktemp)"
curl -sL -o "${TMP_ZIP}" \
"https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}/Godot_v${GODOT_VERSION}_linux.x86_64.zip"
unzip -o -j "${TMP_ZIP}" -d "${GODOT_BIN_DIR}"
mv "${GODOT_BIN_DIR}/Godot_v${GODOT_VERSION}_linux.x86_64" "${GODOT_BIN}"
chmod +x "${GODOT_BIN}"
rm -f "${TMP_ZIP}"
else
echo "Godot deja present dans ${GODOT_BIN}."
fi
if [ ! -d "addons/gut" ]; then
echo "Telechargement de GUT ${GUT_VERSION}..."
TMP_TAR="$(mktemp)"
TMP_DIR="$(mktemp -d)"
curl -sL -o "${TMP_TAR}" \
"https://github.com/bitwes/Gut/archive/refs/tags/${GUT_VERSION}.tar.gz"
tar xzf "${TMP_TAR}" -C "${TMP_DIR}"
mkdir -p addons
cp -r "${TMP_DIR}"/Gut-*/addons/gut addons/gut
rm -rf "${TMP_TAR}" "${TMP_DIR}"
else
echo "GUT deja present dans addons/gut."
fi
if [ ! -d ".venv" ]; then
echo "Creation de l'environnement Python pour gdtoolkit..."
python3 -m venv .venv
fi
./.venv/bin/pip install --quiet --upgrade pip
./.venv/bin/pip install --quiet "gdtoolkit==${GDTOOLKIT_VERSION}" "pyright==${PYRIGHT_VERSION}"
echo "Import du projet (enregistre les class_name globaux : SchemaValidator, DataLoader...)."
"${GODOT_BIN}" --headless --path . --import >/dev/null
echo "Setup termine : Godot ${GODOT_VERSION}, GUT ${GUT_VERSION}, gdtoolkit ${GDTOOLKIT_VERSION}, pyright ${PYRIGHT_VERSION}."