Files
aventuriers-des-mots/tests/world/test_world_map.gd
T
Denis Defolie ebe2dbe3ed Add way back to profile selection and abandoning a mission
World map gets a "Changer de profil" button (saves first). During a
mission, a header button asks for confirmation then leaves without
stars or items; attempts already made stay recorded and are saved.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 22:26:53 +02:00

55 lines
1.8 KiB
GDScript

extends GutTest
## La carte n'affiche que les missions du niveau du profil ; un profil CE2 peut
## basculer sur la carte CE1 pour revoir les notions precedentes (point 27 de
## docs/specs/decisions.md).
var _profile_id: String = ""
func after_each() -> void:
ProfileManager.delete_profile(_profile_id)
func _open_map_for(level: String) -> Control:
_profile_id = ProfileManager.create_profile("Test", level)
ProfileManager.select_profile(_profile_id)
var map: Control = load("res://scenes/world/world_map.tscn").instantiate()
add_child_autofree(map)
return map
func test_ce1_profile_sees_only_ce1_missions_and_no_toggle() -> void:
var map := _open_map_for("CE1")
await wait_process_frames(1)
assert_eq(map.get_node("%MapArea").get_child_count(), 9)
assert_false(map.get_node("%LevelToggleButton").visible)
func test_ce2_profile_sees_ce2_missions_and_can_review_ce1() -> void:
var map := _open_map_for("CE2")
await wait_process_frames(1)
assert_eq(map.get_node("%MapArea").get_child_count(), 12)
assert_eq(map.get_node("%TitleLabel").text, UIText.get_text("world_map.title_ce2"))
var toggle: Button = map.get_node("%LevelToggleButton")
assert_true(toggle.visible)
toggle.pressed.emit()
await wait_process_frames(1)
assert_eq(map.get_node("%MapArea").get_child_count(), 9)
assert_eq(map.get_node("%TitleLabel").text, UIText.get_text("world_map.title"))
toggle.pressed.emit()
await wait_process_frames(1)
assert_eq(map.get_node("%MapArea").get_child_count(), 12)
func test_map_offers_a_way_back_to_the_profile_selection() -> void:
var map := _open_map_for("CE1")
await wait_process_frames(1)
var button: Button = map.get_node("%ProfileButton")
assert_true(button.visible)
assert_eq(button.text, UIText.get_text("world_map.change_profile_button"))