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57182172a9
Re-read the specification (§12, §13, §15) before producing the game: Linux and Windows are the target platforms for this version. Embed the PCK for one executable per platform, add config/version, and add `make package` which re-exports from scratch and builds dist/*.tar.gz, dist/*.zip and SHA256SUMS (executable + LICENSE + READMEs + CREDITS + a short notice). READMEs updated to the real status. Known gaps against the spec are listed in decisions.md. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
31 lines
466 B
Plaintext
31 lines
466 B
Plaintext
# Runtime et artefacts Godot
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.godot/
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build/
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dist/
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# Outillage telecharge par `make setup` (Godot, GUT), non versionne
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.godot-bin/
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addons/gut/
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.venv/
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# Modeles de voix telecharges par tools/generate_dictation_audio.py, non versionnes
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.cache/
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# Python
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__pycache__/
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*.pyc
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# Secrets et identifiants (export, env, mots de passe, cles)
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.env
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*.env
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*.keystore
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*.jks
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*.p12
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*.mobileprovision
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secrets.*
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export_credentials.cfg
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# Fichiers d'edition courants
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*.swp
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.DS_Store
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