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65a0cb46f9
Phase "score et récompenses" of the post-0.1.0 plan (user feedback: wants a more game-like experience with scoring and rewards). - MissionScoring: 1-3 stars from how each exercise was solved (never speed; a finished mission always gives at least one star). - Save schema v2: mission_results (best/last stars, completions) with a v1->v2 migration that keeps existing stars and items. - Total only grows by the improvement over a mission's best score. - Data-driven collection (data/rewards, reward_item schema, validated incl. mission cross-check) unlocked by RewardRules. - Reward screen, collection screen, stars on the world map. - Version 0.2.0. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
28 lines
833 B
Plaintext
28 lines
833 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Les Aventuriers des mots"
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config/version="0.2.0"
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run/main_scene="res://scenes/boot/boot.tscn"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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GameManager="*res://autoload/game_manager.gd"
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ProfileManager="*res://autoload/profile_manager.gd"
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ProgressManager="*res://autoload/progress_manager.gd"
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ExerciseEngine="*res://autoload/exercise_engine.gd"
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SaveManager="*res://autoload/save_manager.gd"
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AudioManager="*res://autoload/audio_manager.gd"
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SettingsManager="*res://autoload/settings_manager.gd"
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