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Add profile and save persistence, wired into the three autoloads
scripts/profiles/: SaveIO handles real file I/O in user://saves (one file per profile_id, atomic write via temp-file-then-rename, backup copy before each overwrite, corrupted-main falls back to backup, schema-invalid content is rejected like corruption). SaveMigration and SaveFactory are pure; SaveMigration refuses a schema_version it doesn't recognize (older or newer) rather than guessing. ProgressUpdates is pure and wires ReviewScheduler/DifficultyManager onto a save's skills dict, including per-session overdue-review marking. The three autoloads (SaveManager, ProfileManager, ProgressManager) stay thin: in-memory current-profile state and orchestration only, no logic of their own, so the actual behavior lives in the tested pure/file-IO modules above rather than in untestable glue. 26 new headless tests, including the failure modes called out in the launch prompt: a truncated .tmp file never corrupts the readable save, a corrupted main file falls back to its backup, two profiles never mix (down through the real autoload layer, not just SaveIO), and an unknown future schema_version is rejected outright. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -1,3 +1,35 @@
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extends Node
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## Creation, selection et suppression des profils enfants.
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## Logique detaillee a partir de l'etape "Profils et sauvegardes".
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## Creation, selection et suppression des profils enfants. Chaque profil a un
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## profile_id distinct ; SaveManager garantit qu'un profil ne lit ni n'ecrit
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## jamais le fichier d'un autre (voir "Points durs" du prompt de lancement).
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var current_profile_id: String = ""
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func create_profile(display_name: String, school_level: String) -> String:
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var profile_id := _generate_profile_id()
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SaveManager.load_or_create(profile_id, display_name, school_level)
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return profile_id
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## Charge le profil dans ProgressManager et le marque comme profil courant.
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## Ne fait rien si le profil n'existe pas.
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func select_profile(profile_id: String) -> bool:
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if not ProgressManager.load_profile(profile_id):
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return false
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current_profile_id = profile_id
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return true
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func delete_profile(profile_id: String) -> void:
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SaveManager.delete(profile_id)
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if current_profile_id == profile_id:
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current_profile_id = ""
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func list_profiles() -> Array[String]:
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return SaveManager.list_profile_ids()
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func _generate_profile_id() -> String:
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return "profile_%d_%d" % [Time.get_unix_time_from_system(), randi() % 10000]
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