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Visual overhaul: theme, illustrations, redesigned screens (0.3.0)
Phase "habillage" of the post-0.1.0 plan. Rendering was reviewed on real screenshots (new tools/screenshot.gd, `make screenshot`), which also caught and fixed map markers overlapping and truncated titles. - Global Godot theme (Atkinson Hyperlegible font, cream/green/gold palette, raised buttons, rounded cards, thick keyboard focus). - Original vector art: forest/marsh backdrops, Plume the owl, stars, exercise-type icons, correct/try-again icons, 10 collection items. - Redesigned world map (markers as cards with icon, title and stars, responsive layout), profile screens, mission intro, exercise host, rule/feedback panels, reward screen and collection grid. - Motion helper (pop-in, fade) honouring an animations setting. - Settings: animations flag; base window 1152x648 with canvas_items. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -17,6 +17,7 @@
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"profile_create.cancel_button": "Retour",
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"profile_create.name_required_error": "Choisis un prénom avant de continuer.",
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"world_map.title": "La forêt des accords",
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"world_map.guide_hint": "Choisis un lieu pour commencer l'aventure !",
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"world_map.title_ce2": "Le marais des homophones",
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"world_map.review_ce1_button": "Revoir le CE1",
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"world_map.back_to_ce2_button": "Retour au CE2",
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