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Add mission scoring, rewards collection and save schema v2
Phase "score et récompenses" of the post-0.1.0 plan (user feedback: wants a more game-like experience with scoring and rewards). - MissionScoring: 1-3 stars from how each exercise was solved (never speed; a finished mission always gives at least one star). - Save schema v2: mission_results (best/last stars, completions) with a v1->v2 migration that keeps existing stars and items. - Total only grows by the improvement over a mission's best score. - Data-driven collection (data/rewards, reward_item schema, validated incl. mission cross-check) unlocked by RewardRules. - Reward screen, collection screen, stars on the world map. - Version 0.2.0. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -8,6 +8,7 @@
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"session_count",
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"unlocked_regions",
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"skills",
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"mission_results",
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"rewards"
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],
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"additionalProperties": false,
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@@ -48,6 +49,19 @@
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}
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}
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},
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"mission_results": {
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"type": "object",
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"additionalProperties": {
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"type": "object",
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"required": ["best_stars", "last_stars", "completions"],
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"additionalProperties": false,
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"properties": {
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"best_stars": { "type": "integer", "minimum": 1, "maximum": 3 },
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"last_stars": { "type": "integer", "minimum": 1, "maximum": 3 },
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"completions": { "type": "integer", "minimum": 1 }
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}
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}
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},
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"rewards": {
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"type": "object",
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"required": ["stars", "items"],
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