Add mission scoring, rewards collection and save schema v2

Phase "score et récompenses" of the post-0.1.0 plan (user feedback:
wants a more game-like experience with scoring and rewards).

- MissionScoring: 1-3 stars from how each exercise was solved (never
  speed; a finished mission always gives at least one star).
- Save schema v2: mission_results (best/last stars, completions) with a
  v1->v2 migration that keeps existing stars and items.
- Total only grows by the improvement over a mission's best score.
- Data-driven collection (data/rewards, reward_item schema, validated
  incl. mission cross-check) unlocked by RewardRules.
- Reward screen, collection screen, stars on the world map.
- Version 0.2.0.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Denis Defolie
2026-10-11 22:20:59 +02:00
parent 57182172a9
commit 65a0cb46f9
47 changed files with 897 additions and 36 deletions
+14
View File
@@ -8,6 +8,7 @@
"session_count",
"unlocked_regions",
"skills",
"mission_results",
"rewards"
],
"additionalProperties": false,
@@ -48,6 +49,19 @@
}
}
},
"mission_results": {
"type": "object",
"additionalProperties": {
"type": "object",
"required": ["best_stars", "last_stars", "completions"],
"additionalProperties": false,
"properties": {
"best_stars": { "type": "integer", "minimum": 1, "maximum": 3 },
"last_stars": { "type": "integer", "minimum": 1, "maximum": 3 },
"completions": { "type": "integer", "minimum": 1 }
}
}
},
"rewards": {
"type": "object",
"required": ["stars", "items"],