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Produce version 0.1.0: single-file exports and make package
Re-read the specification (§12, §13, §15) before producing the game: Linux and Windows are the target platforms for this version. Embed the PCK for one executable per platform, add config/version, and add `make package` which re-exports from scratch and builds dist/*.tar.gz, dist/*.zip and SHA256SUMS (executable + LICENSE + READMEs + CREDITS + a short notice). READMEs updated to the real status. Known gaps against the spec are listed in decisions.md. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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# Runtime et artefacts Godot
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.godot/
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build/
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dist/
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# Outillage telecharge par `make setup` (Godot, GUT), non versionne
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.godot-bin/
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