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Add the playable scene loop: boot through mission to reward
Wires every autoload up to a real UI: boot -> profile select/create -> world map (three mission markers, positioned from data, not hardcoded pixels) -> mission intro (narrative from data/missions/, a new data type with its own schema) -> rule panel -> exercise host -> one of the three exercise type scenes -> feedback panel -> reward screen -> back to the map. exercise_host is the only piece with real orchestration logic: picks exercises via ExerciseEngine (now fully implemented, validating at load like make validate-data does), validates answers through the pure AnswerValidator/DictationAnalyzer, escalates aid over 3 attempts via AttemptFlow, feeds DifficultyManager so adaptive difficulty is actually wired in rather than dead code, and records every attempt through ProgressManager. Every exercise-type scene (multiple_choice, sentence_correction, dictation) only emits its answer by signal, per the architecture invariant. All child-facing text now comes from data/localization/fr.json via UIText, not hardcoded in scripts or scenes. Getting that right required extending SchemaValidator to support "additionalProperties" as a schema (dynamic keys), which also closed a real gap: save.skills was previously unvalidated against SkillState's actual shape. 16 new headless tests, including two integration tests that instance exercise_host.tscn directly and drive it by emitting child-scene signals, stopping short of the final scene transition (which would tear down the test runner's own tree). Everything that needs a screen -- layout at different sizes, touch, virtual keyboard, actual audio playback (no .ogg files exist yet) -- is listed in the new docs/testing/manual-checklist.md instead of claimed as verified. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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{
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"type": "object",
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"required": [
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"mission_id",
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"title",
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"narrative_context",
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"rule_id",
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"exercise_type",
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"map_position",
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"review_status"
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],
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"additionalProperties": false,
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"properties": {
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"mission_id": { "type": "string", "pattern": "^[a-z][a-z0-9_]*$" },
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"title": { "type": "string", "minLength": 1 },
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"narrative_context": { "type": "string", "minLength": 1 },
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"rule_id": { "type": "string", "pattern": "^[a-z][a-z0-9_]*$" },
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"exercise_type": {
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"type": "string",
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"enum": ["multiple_choice", "sentence_correction", "dictation"]
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},
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"map_position": {
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"type": "object",
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"required": ["x", "y"],
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"additionalProperties": false,
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"properties": {
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"x": { "type": "number", "minimum": 0, "maximum": 1 },
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"y": { "type": "number", "minimum": 0, "maximum": 1 }
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}
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},
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"review_status": { "type": "string", "enum": ["draft", "validated"] }
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}
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}
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