Add choice between five background music tracks (0.5.1)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Denis Defolie
2026-10-11 23:02:56 +02:00
parent 2d7001105d
commit 0089ac0c27
23 changed files with 194 additions and 11 deletions
+1 -1
View File
@@ -66,7 +66,7 @@ func _ready() -> void:
_skill_id = _rule.get("skill", "")
_current_difficulty = ProgressManager.next_difficulty_for_skill(_skill_id, 1)
$Backdrop.kind = "marsh" if _rule.get("level", "CE1") == "CE2" else "forest"
AudioManager.play_music(SoundCatalog.music_for_level(_rule.get("level", "CE1")))
AudioManager.play_region_music(_rule.get("level", "CE1"))
_show_rule_panel()